Build your own playable games using the same tools the industry uses while gaining the confidence, qualifications and portfolio for whatever comes next.
Accredited by RSL, our Video Game Design courses blend coding, design and digital production, taking projects from first idea to playable build.
Learn the tools and workflows professionals use, taking projects from early design through to build and release.
Using Unreal Engine, Unity and Blender, build core skills in game design, coding and digital production.
Students develop an understanding of how digital products succeed, including user experience, design decisions, and industry expectations.
Produce original games and a digital
portfolio: clear, tangible proof of how far they’ve come.
RSL-accredited, with structured
progression into further education,
apprenticeships or employment.
Our courses offer clear progression, ensuring students build skills, confidence, and independence over time. This structured growth is reflected in our course levels, each designed to move learners forward at the right pace.
Students reconnect with learning through structured creative projects, developing foundational skills in 2D platform creation and character art using pixel art software and the Unity game engine.
Students progress from 2D to 3D environments in Unreal Engine, learning 3D modelling, level design, lighting, visual effects, and set dressing to create interactive experiences.
Produce high-quality portfolios and final projects that open real doors. The focus shifts to professional-grade output and career readiness.
Each level ensures tangible achievements and unmistakable progress.
RSL-accredited, spanning 39 weeks a year, with flexible options for 1, 2 or 3 days per week, in-centre or online. A typical day runs 10am–2.30pm. We also offer termly placements and our own award for those accessing shorter courses or working towards Level 1.
Courses are delivered by experienced games-industry professionals and certified, DBS-screened tutors. Everything is designed around how our students think and learn.
Our focus is always on what comes next for each student. We define success by their readiness for the world, without asking them to change who they are. Our students don’t just learn, they:
Re-engaging with education takes time. It’s not something to be rushed. Through our Ignite Method, we guide students from disengagement to meaningful progress by focusing on what they need, how they learn, and what genuinely engages them.
Every young person is understood: how they think, how they learn, and what makes them come alive. That’s how confidence rebuilds and progress begins.
The curriculum moves you from foundational concepts to professional-grade production, level by level.
Digital artwork and level design.
Interpreting and executing digital media requirements.
3D modelling, games production techniques and interactivity.
Marketing products and exploring careers in creative media.
Character modelling, rigging and 3D environment design.
Advanced 3D game design, animation and concept art.
Planning, pitching and designing effective production workflows.
Developing a digital portfolio and long-term career mapping.
Our Video Game Design courses welcome neurodivergent young people aged 12–25, typically with an EHCP (Education, Health and Care Plan). We provide Level 1, 2, and 3 courses, as well as flexible short-term placements. Students join at the level that matches their current ability; no prior experience is required for Level 1.
Our courses are suitable for those seeking a supportive learning environment designed for diverse needs and backgrounds.
Most of our students arrive having found traditional education challenging. What they all bring is a willingness to try again, build new skills, and find people who get them.
Speak to our team about referrals, placements and next steps.
No pressure, we know this is a big decision.