5 Reasons Video Games Should Be Used for Teaching in Schools


Games-Based Learning (GBL) is a teaching method that uses the power of video games for teaching and learning, and it has been a great tool for decades. Think Who Wants to Be a Millionaire in the form of a maths quiz.

There’s now more and more of a case for the use of commercial video games in the classroom with growing evidence of the many benefits!

Here are 5 reasons video games should be used more to teach in schools:

Improves problem-solving

Games are typically designed with problem-solving tasks and challenges. What GBL does well is apply these tasks in a learning environment to encourage quick thinking to understand underlying rules of games, figure out solutions, and apply them successfully. The result is active learning instead of passive learning. This skill – the quick-thinking in understanding and solving tasks – can be transferred to general and working life.

Develops literacy skills

A recent study has shown that 79% of the children said they read lots of content about video games including books, reviews, blogs, in-game communications, and fan fiction. 35% also felt playing video games made them better readers!

Boosts engagement

England’s education system is getting worse, and with a bid to catch up to lost time due to Covid-19, there has been a push to increase school days to 6.5hrs. However, studies show longer doesn’t mean better. On average, it takes around three hours of full engagement before learning start to diminish. When students are interested and care about a topic that is relevant, like a video game, they are more curious, engaged, and motivated.

Encourages collective learning

Some video games encourage a collaborative approach and teamwork. In these moments, students are encouraged to figure out solutions to tasks together, create a system for turn-taking, and learning how to give constructive feedback to team members. Gaming at school can also be a great way for students to make friends and building confidence as an individual and in a group environment!

Beneficial for neurodivergent students

Video games can improve social skills and help neurodivergent people better understand social conventions. At EOB Academy, we’ve been successful in teaching social, communication, and interpersonal skills to Special Educational Needs and Disability (SEND) and Educational, Health and Care Plan (EHCP) students through our games design and esports courses!